What's new
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February 2025
New options for achievements
AchievementsThere are now two types of achievements available when you create an achievement:
- One-time: The achievement can be completed only once.
- Recurring on expiration: The achievement resets after it expires and becomes available again.
For each achievement type, you can choose whether the achievement starts, ends, or resets for your customers relative to a user action or following a fixed schedule.
Improved campaign templates
CampaignsWe have made improvements to the campaign templates workflow:
- You can now create a campaign template directly from the Templates page.
- We have redesigned the flows for creating templates and creating campaigns from templates for easier navigation.
- Admins, Application admins, and users with permission to create and edit campaigns can fully customize the Rule Builder in templates and campaigns created from templates.
More updates
Enhancements:
- Achievements: Improved performance of campaigns that are using achievements in their rules.
- Budgets: Improved the UI for displaying the list of budgets in campaigns and Applications.
- Campaign Manager: Page titles are now displayed in the browser tabs for easier navigation.
- Cart item filters: The
total price
anditem count
automatic cart item filter attributes are now also displayed for all Application cart item filters. - Dashboards:
- You can now retrieve loyalty dashboard data using the Get statistics for loyalty dashboard endpoint. This endpoint replaces the deprecated Get loyalty program statistics endpoint.
- It is now easier to search for subledgers in the loyalty dashboard.
- Documentation: Added a tutorial about creating a stores-based campaign.
- Loyalty: Improved performance of loyalty balance calculations.
- Roles & permissions: Added a warning when you try to delete a user who has created Management API keys, as the keys will no longer be usable.
- SDKs: Updated the SDKs to the latest version.
- Stores: Redesigned the forms used to link stores to campaigns.
Bug fixes:
- Achievements:
- Fixed a bug where the conditions and effects related to achievements could not be used in stores-based campaigns.
- Fixed a bug where users could not edit the Achievement name and Description of live achievements.
- Attributes:
- Fixed a bug where an empty value was displayed in the Entity column on the Attributes page for attributes associated with the giveaway entity.
- Fixed a bug where sometimes the value of attributes associated with the campaign entity were not saved after the campaign was updated.
- Budgets:
- Fixed a bug that sometimes prevented users from creating campaign budgets in campaigns created from scratch.
- Fixed a bug where the Application currency was displayed alongside the limit of unrelated campaign budgets.
- Campaign Manager: Improved the behavior of the feature feedback button.
- Dashboards: Fixed an error that occurred in the Application dashboard when sorting by campaign name in expanded data points.
- Loyalty: Fixed an incorrect error message that was displayed when users tried to export a batch of loyalty cards.
- Management API: Fixed a bug where the
tiers
array was not included in the response of the Get Application endpoint for loyalty programs with tiers. - Roles & permissions: Fixed incorrect messages that were displayed when users with draft-campaign-permissions tried to archive a campaign or request a campaign activation.
- Rule Builder:
- Fixed a bug where the Attribute Selector displayed unsupported attribute entities when creating a strikethrough rule.
- Fixed a bug where the Attribute Selector did not display all the available attributes when using the Update attribute value effect.
- Fixed a bug that caused long loading times when creating a cart item filter with a built-in SKU attribute.